CD Projekt RED has announced that the single-player component of Witcher spin-off card game Gwent has been pushed to 2018.
The delay comes as the result of the developer’s goal of expanding the Thronebreaker campaign, though details on the increased scope were not revealed. Relatively few details on the mode have been released to date, though previous discussions have revealed that it will act as a prequel, of sorts, to the main storyline of the Witcher series, and explore the Nilfgaardian invasion during the Second Nilfgaardian War.
Although certain locations and characters from the main series will return, the campaign will also feature new areas and people, alongside a new narrator. Furthermore, the art style will more closely resemble the hand-drawn story boards of The Witcher 3, rather than the hyperrealistic final product. Finally, the single-player nature of the title means that the team is free to create cards and situations that will allow players to be massively overpowered, unlike the careful balancing required for the multiplayer.
Speaking on the delay, CD Projekt RED Co-Founder Marcin Iwiński said, “I would like to apologize everyone who planned to play Thronebreaker over the Holidays—I assure you that we will do our best to make the final game worth the additional wait.”
The developer also announced that Gwent will be leaving open beta next year, which means that updates to the multiplayer segments will be rolled out on a more regular basis than they have been heretofore.
CD Projekt RED is no stranger to delaying games to ensure the highest possible quality, as the highly-acclaimed The Witcher 3: Wild Hunt was delayed by more than six months from its originally-planned release window.