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Wushu Studios’s First Game to be Narrative Driven, Single-Player Focused

Wushu

Wushu Studios, a new studio comprised of key staff members who previously worked on titles such as Motorstorm and Driveclub, has confirmed that its first game will be a “narrative-driven experience.”

The developer currently has no name for its new science-fiction IP, but it has added that the team is setting a high visual bar.

In an interview with DualShockers, studio lead Alan McDermott elaborated on the upcoming experience by stating that fans can “look forward to a primarily single-player, narrative-driven experience.”

According to McDermott, an official reveal is planned for later this year, but until then, the studio’s focus is staying glued to this first IP.

“Right now, we have our heads down crafting the backbone of our first game, which is pretty much consuming all of our collective creative juices, but we already have an eye on the future too,” McDermott said. “The video game industry can be a fickle mistress for indie developers, but we’re laying the foundations for Wushu as firmly as we can.”

McDermott added that incorporating story into the game is something important to the team, even if the story is presented in an unconventional way.

In an interview it OnlySP earlier this year, McDermott stated that the team was keen to explore interesting subjects, and founding an independent studio allowed more creative freedom to do so:

“Whilst I think it’s great to play to strengths, there’s a lot of interesting subject matter out there to explore. The experience we have of AAA development isn’t being abandoned or forgotten; it’s going to help us realise our vision without dampening our passions.”

For more on Wushu Studios’s progress on its first dive into the video game industry, keep up with OnlySP on FacebookTwitter, and YouTube.

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