Ubisoft has announced a new naval combat game called Skull and Bones at its E3 press conference.
Skull and Bones is being developed by Ubisoft Singapore, the studio that led the creation of the naval segments of Assassin’s Creed IV: Black Flag, and have expanded those core mechanics for this latest title.
The studio’s creative director, Justin Farren, took to the stage to introduce the game, revealing that the project will incorporate a “shared, systemic world” with players able to go through the adventure alone or in teams. The goal will be to “climb the foodchain” and become the most feared pirate on the high seas.
The main setting is the trade routes of the Indian Ocean, with the action taking place during the 1700s.
Skull and Bones is currently targeting an autumn 2018 release on PC, PlayStation 4, and Xbox One.