The latest entry in the Outlast series, Outlast II, is out today and will be available on PC, PS4, and Xbox One.
Set in a rural country town rather than the insane asylum of the previous game, Outlast II focuses on Blake Langermann, an investigative journalist looking into a cult in rural Arizona alongside his wife. As with the previous game, the player cannot use weapons in Outlast II and will have to run, solve puzzles, and hide to progress through the game.
To celebrate the launch, developer Red Barrels has released a new trailer, focusing on the haunting atmosphere and some of the challenges of the game:
OnlySP’s former Editor-in-Chief reviewed the original Outlast back in 2014, scoring it 8.5/10 and saying “Outlast doesn’t stray far from horror archetypes, but it doesn’t have to. Outlast is terrifying.”
Initial reviews of this sequel, by contrast, are middling, with Polygon saying “Outlast II stays terrifying despite the frustration,” citing poor stealth and AI mechanics, while also commending the great atmosphere. Paste Magazine, on the other hand, writes that its “nonsense plot, engorged levels and frantic, anonymous bloodshed, feels like the definitive failure of [the developer’s] ambition.”
Red Barrels is the Montreal-based developer and publisher of Outlast II. Founded in 2011 by former Ubisoft Montreal developers Philippe Morin, David Chateauneuf, and Hugo Dallaire, Red Barrels have so far only produced one previous game, Outlast and its ‘Outlast: Whistleblower’ DLC, co-published with Warner Brothers Interactive Entertainment. The developer also created a comic miniseries, The Murkoff Account, which provides a narrative link between the first game and the sequel, and can be downloaded for free from their website.
Outlast II is now available on Windows PC, PlayStation 4, and Xbox One. Fans can also purchase the Outlast Trinity package, which includes Outlast, ‘Outlast: Whistleblower’, and Outlast II.