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Necromunda: Underhive Wars Gets New Teaser, Gameplay Details, and Lots of Combative Trashtalk

Necro-Banner-Escher

Necromunda: Underhive Wars, the upcoming video game adaptation of the popular Necromunda tabletop game by Games Workshop, has a new teaser trailer and gameplay details.

The adaptation promises turn-based tactical gameplay as the player assumes the role of one of several gangs who are battling for dominance in the underbelly of Hive Cities, which look to be a cross between the architectural sensibilities of Judge Dredd and the gang warfare of Mad Max. The source material, Necromunda: Underhive, is a spin-off from the Warhammer universe, adding yet another project to the growing list of Warhammer games currently in development. 

The teaser, which reveals no gameplay elements, depicts two opposing gangs, the all-female Eschers and the musclebound Goliaths, who players can choose to ally themselves with near the start of the game. Each gang is pushing for similarly violent anarchist ends and are battling over who will rule the remnants of the Underhive, where criminals fight in perpetual war. Details about the other gangs in the game will be revealed in the coming months, but players can be sure each gang will come from the tabletop game and fall into a similar steampunk aesthetic.

The level design seems to be focused upon verticality with each level mimicking the hulking architecture of the Underhive. Players are expected to use raised walkways to push a high ground advantage, set traps for unwitting victims, and ambush their foes before engaging them in melee and long-range combat. Though few details regarding the gameplay have officially been released, players can assume that it follows much of the same rules as the tabletop source material, with a focus on small skirmishes and violent methods of assault.

Necromunda promises an impressive amount of player customisation, with each gang having room to be moulded by the player’s experience and preferred play style. Every unit is highly customisable in loadout and appearance and has access to a career that unlocks further skills, traits, weapons, and visual elements. Similarly to XCOM, each gang member is not immortal, so when they are dead or injured, they will remain that way for the rest of the campaign.

Necromunda has no release date at the moment, but it will release on both console and PC. Rogue Factor released its debut project Mordheim: City of the Damned in 2015, which was also an adaptation of a Warhammer spin-off series.

To keep up with Necromunda, Warhammer, and single-player news, make sure to follow OnlySP on Facebook and Twitter.

 

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