Pathfinder: Kingmaker, the upcoming video game adaptation of the classic Pathfinder RPG has successfully passed its Kickstarter crowdfunding goal.
Launching on June 6, 2017, the project, developed by a debut studio made up of veterans, sought USD$500,000, which has been passed a little over two weeks later. The developers have already a pair of stretch goals, the first being a “camping” mechanic, set to be added at $550,000, and the second being a new character class called the Magus, who combines magic and melee attacks.
Even without these addition, Pathfinder: Kingmaker promises an expansive experience lasting 40 hours for the main story, and over 80 hours including sidequests. This scope is supported by a vast kingdom comprising fourteen regions, more than ten character classes and seven races to choose from, and dozens of enemy types.
Pathfinder: Kingmaker promises to provide a similar gameplay experience as classics of the isometric RPG genre, such as Baldur’s Gate and Arcanum, but adds kingdom-building mechanics that will be organically shaped by the actions that players take across the course of the game. As with similar games, however, players will form a party with NPCs to complete various missions and quests spread across the game’s world.
The development team at Owlcat Games is made up of industry veterans, including members who have worked on a range of similar franchises including Heroes of Might and Magic and Silent Storm. However, the team is also working with Pathfinder’s original creators, Paizo, Inc. to ensure the gameplay experience is authentic to the Pathfinder board game. The team has also brought veteran writer Chris Avellone (Planescape: Torment) to take up writing duties.
Pathfinder: Kingmaker is currently expected to launch in August 2018 on PC, though other platforms have not been announced at the present time.