Creative Assembly, subsidiary of Sega Games Company and real-time strategy monolith, is currently in the process of developing four new titles.
At the top of the list is the sequel to 2016’s Total War: Warhammer, the second part of a planned trilogy. While not the highest selling game of the Total War franchise, Total War: Warhammer was well-received by critics and players. No official release date for Total War: Warhammer 2 has been announced. However, the brand director at Creative Assembly, Rob Bartholomew, spoke with PCGamer, mentioning that the team is looking at increasing the size of the campaign map and discovering new races (factions). In the meantime, the first Total War: Warhammer has put out numerous DLC and a few free updates to expand the original game, including the latest free DLC, Bretonnia, which adds another three factions for gamers to play as.
Perhaps the title most anticipated by fans of the Total War series is the untitled historical project. The majority of Creative Assembly’s success has come from its more realistic strategy games (Total War: Rome II, Total War: Shogun 2, etc.). So, for the team to be working on another project in that same area is understandable. However, the era and location of said project has yet to be identified. The project is to begin development sometime in 2017. Details are sparse, but Bartholomew did say the project is to be set in a time period the franchise has yet to explore. No release date has been announced.
In addition to these two triple-A titles (Total War: Warhammer and the untitled historical project), Creative Assembly is working on two projects that, while not as popular as its mainstream heavy hitters, warrant attention. The first is Total War: Arena, which will be completely online and multiplayer. Like other titles in the franchise, Total War: Arena will focus on real-time strategy, but will also mix in elements of battle arena gameplay. Battles will pit teams of ten players against one another, with each player controlling three units of up to one-hundred troops per unit. More information on this title is available at the Total War: Arena website.
The final title is Total War Battles: Kingdom. This title features a persistent online world in which players take a more hands-on role in the development of their forces and civilizations. Gameplay is similar to that of Age of Empires II and Age of Empires: III. Players build military buildings, including training grounds, blacksmiths, etc. Set just after the end of the Dark Ages, Total War Battles: Kingdom will feature elements of previous Total War titles and be completely free-to-play.
Creative Assembly is a British video game developer that was established in 1987 by Tim Ansell. After early success with porting games to DOS platforms, the company worked closely with Electronic Arts (EA) under the EA Sports brand. In 1999, Creative Assembly released the first of its Total War Series, titled Shogun: Total War, quickly becoming a benchmark game in the real-time strategy genre. Creative Assembly became a subsidiary of Japanese video game developer Sega as a European subsidiary, working further to release more Total War titles for PC and even branching out to consoles with titles like Halo Wars, Spartan: Total Warrior, and Alien: Isolation.