Bethesda Softworks has announced a new addition to its repertoire of development studios with the acquisition of fellow ZeniMax Media subsidiary BattleCry Studios, now branded Bethesda Game Studios Austin.
This growth will mark the second studio expansion since the founding of Bethesda’s in-house game studio in 2001 and the newest addition since Bethesda Game Studios Montreal in late 2015. The Texas-based studio, which boasts a staff of experienced employees, will be led by Studio Director Doug Mellencamp. BattleCry Studios, which was formed in 2012 as a subsidiary of Zenimax Media, is responsible for the shelved free-to-play title of the same name, described as a “multiplayer online action combat game” by former executive producer and president Rich Vogel. The project was suspended in October 2015 in favor of other endeavors a month after the company laid off a good portion of its team, and the studio went on to aid Id Software with post-release content for the multiplayer mode of DOOM.
In a press release from the developer, Mellencamp expressed his enthusiasm for the opportunity. “We’re excited to join Bethesda Game Studios and look forward to working together on some of the industry’s most exciting new games.” Mellencamp also spoke on the location his team is based in: “Austin’s incredible game development scene and talent will also allow us to push our games further than fans have imagined.”
No mention has been made of how this change affects the halted development of BattleCry.