Escape Rats and The Inquisition In A Plague Tale: Innocence

A Plague Tale: Innocence

Asobo Studio has announced the first details of its upcoming game, A Plague Tale: Innocence, which is set to be published by Focus Home Interactive.

In A Plague Tale: Innocence, players will take on the role of a young girl, cast into the streets of Medieval France following the death of her parents, who must find a way to take care of both herself and her younger brother. Interestingly, the setting will act as more than window dressing, as the developers have drawn on historical events to depict a world caught in the grips of The Black Plague and the religious institution of The Inquisition, both of which will act as obstacles for the playable character.

Although The Inquisition will be represented by human characters, The Black Plague is given presence by swarms of rats, which only appear in darkness. In order to help bring the world to life, the developers are building in a triangular structure, wherein players, Inquisition characters, and the rats can interact in various ways, with players able to use the two against each other.

Speaking to Wccftech, a producer on the game gave an example of how these interactions might play out:

“[B]y day . . . you’ll only have rats in shadowy places or inside, so you can’t use the rats against the inquisition. . . [I] you go by night the guards can barely see you, but you have rats. You can take the light to defend yourself but then the guards can see you.”

Despite playing as a young and apparently defenceless character, the game is billed as action/adventure, though without the traditional genre trappings of swords and bows. Instead, the primary weapon will be a slingshot, which can be used to directly attack Inquisitors or, more wisely, be used against the environment to create distractions. Also, the game is intended more as a narrative adventure, with players following a carefully constructed story, rather than being dragged through levels with the promise of action and excitement.

Though details on the game are relatively scarce, its singular use of setting and minimalist approach to action-based gameplay make it an intriguing prospect, and one worth keeping an eye on.

Asobo Studio was established in 2002 and have worked on a number of licensed titles, however the developer’s most recent credits include offering assistance on ReCore, and creating the Xbox 360 port of The Crew.

A Plague Tale: Innocence has only recently entered active production, and is not planned to release before 2018 on PC, PlayStation 4, and Xbox One.

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