A recent development update of the classic JRPG-inspired Edge of Eternity introduces some of the wild animals that players will find in the fields.
For the game’s 30th Kickstarter update, the developers at Midgar Studio revealed two of the beasts that will populate the wilds of Heryon. The first, the Orokko, most resembles a pig-turtle hybrid, with a porcine body and a heavy shell to protect itself from aerial attacks. The developers describe the Orokko as highly territorial, meaning that stumbling across one will almost certainly lead to battle.
The other listed animal is the Dunnrïr, a deer-like herd animal that legend tells is mandated by the Gods to protect the forest.
The update also introduces some of the recent people to join the development team, new screenshots of the game’s environments, and a work-in-progress version of one of the project’s main musical themes.
Edge of Eternity first made waves via its Kickstarter campaign almost three years ago, which almost quadrupled its initial funding goal, ensuring that Xenoblade Chronicles 2 composer Yasunori Mitsuda would contribute to the game’s soundtrack. Although Edge of Eternity was originally planned for release last year, the project remains undated, though will arrive on PC, PlayStation 4, and Xbox One.